Germans: Teutonic Knight

Information

Each Teutonic Knight adds 1% to the Warrior skill. The bonus is added at the begging of each round, depending on the amount of Teutonic Knights that survived the previous one.

Example:

If at the beginning of round 1 you have 10 Teutonic Knights that are alive, they will give you a bonus of 10 * 1 = 10% on the Warrior skill.If in this round of battle 4 of them perish, in the next round you will get only a 6% bonus form them, because 6 * 1 = 6%.

Apart from giving a bonus, the Teutonic Knight also increase the maximum bonus that can be acquired, over the limit presented by the skills.

Example:

If you have the Warrior skill developed to Advanced this brings you 15% on Warrior. If you also have at least 35 Teutonic Knights that are alive, they will give you an additional 35%. This way the skill bonus reaches the maximum of 50%.

Another option might be that you don't want to spend skill points on the Warrior skill. In that case you can achieve the maximum with units only. For this purpose you need at least 50 living Teutonic Knights to reach the limit of 50% (50 * 1 = 50%).

After developing the 3-rd upgrade of this unit, the limit of the skill Warrior is further increased to 60%. This percentage can be achieved by using one of the 2 schemes listed above.

Please note that regardless of the amount of surviving Teutonic Knights, at the beginning of each round, the bonus for this skill can't exceed the mentioned limit of 50% (60% if the third upgrade of the special unit is developed);

Example:

If at the beginning of a round you have 100 survived Teutonic Knights the bonus gained will not be equal to 100 * 1 = 100%. The bonus will be limited to the mentioned limit of 50% (60% if the third upgrade of the special unit is developed);

Type of unit: Unique Unit

Required buildings:

Order (1st level)

Characteristics: Accessible only to the Germans.

This unit receives bonuses from the skills Defender and Warrior.

Resources

Gold: 150

Population: 3

Iron: 300

Time: 00:45:00

Lumber: 100

Speed: 15

Food: 200

Carry weight: 25

Power and health

Power against infantry: 300

Power against cavalry: 140

Power against archers: 140

Power against buildings: 10

Power against siege artillery: 160

Health: 220

Range: 2

Nation-specific Units have three levels of Upgrade, the first is offensive, the second defensive and the third affects the Unit's special ability. Here is a table showing how much each level costs and what bonus it brings:

Level

Gold

Iron

Wood

Food

Time

Bonus

1

15000

25000

25000

15000

10:00:00

50% to attack

2

18750

31250

31250

18750

15:00:00

50% to life

3

22500

37500

37500

22500

20:00:00

Warrior max to 60%

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