Franks: Battle Axeman

Information

Each Battle Axeman adds 1% to the Warrior skill. The bonus is added at the begging of each round, depending on the amount of Battle Axemen that survived the previous one.

Example:

If at the beginning of round 1 you have 10 Battle Axeman that are alive, they will give you a bonus of 10 * 1 = 10% on the Warrior skill.If in this round of battle 4 of them perish, in the next round you will get only a 6% bonus form them, because 6 * 1 = 6%

Apart from giving a bonus, the Battle Axemen also increase the maximum bonus that can be acquired, over the limit presented by the skills.The limit becomes 50% and it can be achieved either by a combination of bonus from Skill and units or by units only.

Example:

If you have the Warrior skill developed to Advanced this brings you 15% on Warrior. If you also have at least 35 Battle Axemen that are alive, they will give you an additional 35%. This way the skill bonus reaches the maximum of 50%. Another option might be that you don't want to spend skill points on the Warrior skill. In that case you can achieve the maximum with units only. For this purpose you need at least 50 living Battle Axemen to reach the limit of 50% (50 * 1 = 50%). After developing the 3-rd upgrade of this unit, the imilt of the skill Warrior is further increased to 60%. This percentage can be achieved by using one of the 2 schemes listed above.

Please note that regardless of the amount of surviving Battle Axemen, at the beginning of each round, the bonus for this skill can't exceed the mentioned limit of 50% (60% if the third upgrade of the special unit is developed);

Example:

If at the beginning of a round you have 100 surviving Battle Axemen the bonus gained will not be equal to 100 * 1 = 100%. The bonus will be limited to the mentioned limit of 50% (60% if the third upgrade of the special unit is developed);

Type of unit: Unique unit

Required buildings:

  • Order (1st level)

Characteristics: Accessible only to the Franks.

This unit receives bonuses from the skill Defender and Warrior.

Resources

Gold: 150

Population: 3

Iron: 300

Time: 00:45:00

Lumber: 300

Speed: 15

Food: 150

Carry weight: 25

Power and health

Power against infantry: 160

Power against cavalry: 260

Power against archers: 160

Power against buildings: 10

Power against siege artillery: 160

Health: 260

Range: 1

Nation-specific Units have three levels of Upgrade, the first is offensive, the second defensive and the third affects the Unit's special ability. Here is a table showing how much each level costs and what bonus it brings:

Level

Gold

Iron

Wood

Food

Time

Bonus

1

15000

25000

25000

15000

10:00:00

50% to attack

2

18750

31250

31250

18750

15:00:00

50% to life

3

22500

37500

37500

22500

20:00:00

Warrior max to 60%

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