Archer Cavalry

Information

The Archer Cavalry is a fast, long-range, and deadly against Infantry and Archers. This Unit receives bonus from Blacksmith, such as the one received by Archers and gets bonus from the skill ARCHER, but not from the skill CAVALRY. This Unis is appropriate for surprise attacks in combination with other Cavalry Units - Its range and cargo are the easiest way to gain some resources from neighbour's.

Type of unit: Cavalry

Required buildings:

  • Barracks (15th level)
  • Workshop (5th level)
  • Stables (8th level)

Characteristics: Accessible to all Nations

Resources

Gold: 200

Population: 5

Iron: 300

Time: 00:40:00

Lumber: 250

Speed: 6

Food:150

Carry weight: 60

Power and health

Power against infantry: 120

Power against cavalry: 160

Power against archers: 140

Power against buildings: 70

Power against siege artillery: 120

Health: 160

Range: 4

Here is a table displaying the cost and bonus from offensive Upgrades:

Level

Gold

Iron

Wood

Food

Time

Bonus

1

200

100

100

200

1:14:40

10%

2

400

200

200

400

1:58:32

20%

3

700

350

350

700

2:29:21

30%

4

1050

525

525

1050

3:08:12

40%

5

1313

657

657

1313

3:57:08

50%

6

1641

821

821

1641

4:58:46

60%

7

2051

1026

1026

2051

6:16:28

70%

8

2563

1282

1282

2563

7:54:20

80%

9

3204

1602

1602

3204

9:57:40

90%

10

4005

2003

2003

4005

12:33:04

100%

Here is a table displaying the cost and bonus from defensive Upgrades:

Level

Gold

Iron

Wood

Food

Time

Bonus

1

250

125

125

250

0:58:40

10%

2

500

250

250

500

1:33:08

20%

3

875

438

438

875

1:57:21

30%

4

1313

657

657

1313

2:27:52

40%

5

1641

821

821

1641

3:06:19

50%

6

2051

1026

1026

2051

3:54:45

60%

7

2563

1282

1282

2563

4:55:47

70%

8

3204

1602

1602

3204

6:12:41

80%

9

4005

2003

2003

4005

7:49:35

90%

10

5007

2504

2504

5007

9:51:41

100%

Please have in mind that the resource quantities here and the time needed for finishing every level of upgrade refer only to the worlds with a normal (x1) speed. In worlds with a different speed the resource quantities and the speed for finishing up every level of upgrade is determined the following way:Depending on world speeds the upgrade speed and upgrade cost will vary according to the table below:

World Speed

x1

x2

x3

x4

x5

x6

x7

x8

x8

x10

Upgrade Speed

x1

x1

x2

x2

x3

x3

x4

x4

x5

x5

Upgrade Cost

x1

x1

x2

x2

x3

x3

x4

x4

x5

x5

Example:

If you play in a world with 10x speed this means that the price for the upgrade of every level attack/defense of your unit will be 5 times more resource than the information in this table but it will also be executed for 5 times less time.

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