Skills Overview
Skills are very important in the world of Khan Wars. Each skill gives a different bonus.
There are 13 Skills:
- Leadership
- Warrior
- Archer
- Cavalryman
- Defender
- Scout
- Finance
- Healer
- Siege
- Luck
- Education
- Camp Skill
- Overseer Skill
For more info see the individual topics for each Skill.
Each Skill has 3 levels:
- Apprentice
- Advanced
- Master
For developing Skills each player needs Skill Points which they receive after gaining a level.
Skill points are needed as follows:
- To become Apprentice: 1 Skill point
- To become Advanced: 2 Skill point
- To become Master: 3 Skill point
This means that to become a master in a particular Skill you will need 1+2+3 = 6 Skill points.
In case a player has used up their Skill points, but decides they want to use them on another Skill there is an option to revert them. This allows you to “remove” Skill points from a Skill and use them on another Skill.