Russians: Siege Tower

Information

Each Siege Tower adds 0.5% to the Siege skill. The bonus is added at the begging of each round, depending on the amount of Siege Towers that survived the previous one.

Example:

If at the beginning of round 1 you have 10 Siege Towers that are alive, they will give you a bonus of 10 * 0.5 = 5% on the Siege skill. If in this round of battle 4 of them perish, in the next round you will get only a 3% bonus form them, because 6 * 0.5 = 3%

Apart from giving a bonus, the Siege Tower also increase the maximum bonus that can be acquired, over the limit presented by the skills.

Example:

If you have the Siege skill developed to Advanced this brings you 20% on Siege. If you also have at least 40 Siege Towers that are alive, they will give you an additional 20%. This way the skill bonus reaches the maximum of 40%.

Another option might be that you don't want to spend skill points on the Siege skill. In that case you can achieve the maximum with units only. For this purpose you need at least 80 living Siege Towers to reach the limit of 40% (80 * 0.5 = 40%). After developing the 3-rd upgrade of this unit, the limit of the Siege skill is further increased to 45%. Also note that when this upgrade is made the maximum chance to destroy a building becomes 60% (at least 1 Siege Tower must be present). This percentage (on the Siege skill) can be achieved by using one of the 2 schemes listed above.

Please note that regardless of the amount of Siege Towers, at the beginning of the battle, the bonus for this skill can't exceed the mentioned limit of 40% (45% if the third upgrade of the special unit is developed);Example:If at the beginning of a battle you have 100 Siege Tower the bonus gained will not be equal to 100 * 0.5 = 50%. The bonus will be limited to the mentioned limit of 40% (45% if the third upgrade of the special unit is developed);

Type of unit: Unique Unit

Required buildings:

  • Order (1st level)

Characteristics: Accessible only to the Russians.

This unit receives bonuses from the skill Defender and Siege.

Resources

Gold: 100

Population:: 10

Iron: 300

Time: 01:00:00

Lumber: 700

Speed: 20

Food: 300

Carry weight: 200

Power and health

Power against infantry: 450

Power against cavalry: 350

Power against archers: 450

Power against buildings: 100

Power against siege artillery: 250

Health: 500

Range: 5

Nation-specific Units have three levels of Upgrade, the first is offensive, the second defensive and the third affects the Unit's special ability. Here is a table showing how much each level costs and what bonus it brings:

Level

Gold

Iron

Wood

Food

Time

Bonus

1

15000

15000

30000

20000

10:00:00

50% to attack

2

18750

18750

37500

25000

15:00:00

50% to life

3

22500

22500

45000

30000

20:00:00

Siege max to 45%

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