Wall

Your Army is your main defense but not the only one. A high and strong stone Wall, surrounding your domain, will be a warning to anyone who hasn’t come in peace.

Of course, just a Wall cannot possibly be enough against a 10000-strong army – that’s why you have to have an Army behind the wall.

In the beginning, the Wall isn’t anything special and the enemy can easily go trough it, but if you put enough time and Resources into the Wall, it will truly become a real challenge to your opponents.

Of course, because of irritating obstacles like the Wall, people have invented Siege Machines like the Ballistician or the Ram. In the worst-case scenario, the wall will at least give you enough time to run and hide.

The Wall affects a Battle as follows:

When there is still a Wall, the Attacker’s Units do not separate in a Battle because of the Wall’s great strength. When it is destroyed, everything goes back to normal and Units divide into groups.

Here is a good example of how the Wall works:

If the Wall has 8000 life and you don't have a group of Units that makes so much damage, the damage done by your troops (for example 3500 from Crossbow Archers 500 damage from Shortbow Archers = 2000 damage) is reduced from the Wall's life points and the Wall begins the next round with 4000 life. This means that the Wall will continue making damage until it's destroyed, but also smaller Armies now have a bigger chance of destroying the Wall, which will make Battles in the beginning more suitable for new players.

Some nations have race bonus that brings them 20% stronger wall (blood attack). Furthermore, the Items of the heroes also influence the statistics of the wall in the battle. That is why the information from the table below is not always equal to the one from the battle reports when you fight.

Maximum level: 20

Stats:

Level

Strength agains infantry

Strength against cavalry

Strength against archers

Strength against siege

Strength against building

Health

Range

1

750

500

750

750

0

1000

3

2

1125

750

1125

1125

0

1500

3

3

1600

1000

1600

1600

0

2175

3

4

2200

1500

2200

2200

0

3050

3

5

2900

2000

2900

2900

0

4110

3

6

3700

2500

3700

3700

0

5350

3

7

4600

3100

4600

4600

0

6680

3

8

5600

3700

5600

5600

0

8000

3

9

6700

4400

6700

6700

0

9600

3

10

7800

5100

7800

7800

0

11350

3

11

8900

5800

8900

8900

0

13300

3

12

10000

6500

10000

10000

0

15500

3

13

11150

7300

11150

11150

0

18000

3

14

12300

8100

12300

12300

0

21000

3

15

13450

8900

13450

13450

0

24300

3

16

14600

9700

14600

14600

0

28150

3

17

15800

10500

15800

15800

0

32700

3

18

17000

11300

17000

17000

0

37800

3

19

18200

12100

18200

18200

0

43500

3

20

19500

13000

19500

19500

0

50000

3

Required Buildings:

  • Barracks (level 1)

Required resources / Time:

Level

Gold

Iron

Wood

Food

Time

1

35

50

100

20

00:06:00

2

53

75

150

30

00:09:31

3

79

113

225

45

00:12:00

4

118

169

338

68

00:15:07

5

177

253

506

101

00:19:03

6

266

380

759

152

00:24:00

7

399

570

1139

228

00:30:15

8

598

854

1709

342

00:38:07

9

897

1281

2563

513

00:48:01

10

1256

1794

3588

718

01:00:30

11

1758

2512

5023

1005

02:62:28

12

2461

3516

7033

1407

03:12:04

13

3446

4923

9846

1969

04:02:06

14

4480

6400

12799

2560

05:05:02

15

5824

8320

16639

3328

06:24:20

16

6988

9983

19967

3993

12:06:24

17

8386

11980

23960

4792

15:15:18

18

10063

14376

28752

5750

19:13:18

19

12076

17251

34503

6901

24:13:09

20

14491

20702

41403

8281

30:30:57

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