Catapult
Information
The Catapult is well known from ancient times. It’s basically a large mobile machine that discharges large stones towards the enemy. The main purpose of this unit is the destroying an enemy castle. This Unit doesn't has good attack statistics vs all type of units but this could be compensated with the result from it - Demolished level of building. That's why sometimes lost level of important building is bigger problem, even than lost army for every ruler. Each Catapult has 0.03% chance of destroying 1 level of 1 Building in the Castle under attack.
Slow but efficient against Buildings.
Type of unit: Siege artillery
Required buildings:
- Workshop (8th level)
- Blacksmith (12th level)
Characteristics: Accessible to all Nations
Resources | |
---|---|
Gold: 863 | Population: 8 |
Iron: 750 | Time: 01:15:00 |
Lumber: 500 | Speed: 30 |
Food: 250 | Carry weight: 15 |
Power and health |
---|
Power against infantry: 180 |
Power against cavalry: 150 |
Power against archers: 180 |
Power against buildings: 100 |
Power against siege artillery: 150 |
Health: 400 |
Range: 5 |
Here is a table showing how much the attack of units increases whith each offensive Upgrade level.
Level | Gold | Iron | Wood | Food | Time | Bonus |
1 | 110 | 220 | 220 | 110 | 1:33:20 | 15% |
2 | 220 | 440 | 440 | 220 | 2:28:10 | 30% |
3 | 385 | 770 | 770 | 385 | 3:06:42 | 45% |
4 | 578 | 1155 | 1155 | 578 | 3:55:14 | 60% |
5 | 722 | 1444 | 1444 | 722 | 4:56:24 | 75% |
6 | 903 | 1805 | 1805 | 903 | 6:13:28 | 90% |
7 | 1128 | 2256 | 2256 | 1128 | 7:50:35 | 105% |
8 | 1410 | 2820 | 2820 | 1410 | 9:52:55 | 120% |
9 | 1763 | 3525 | 3525 | 1763 | 12:27:05 | 135% |
10 | 2203 | 4406 | 4406 | 2203 | 15:41:20 | 150% |
Here is a table showing how much the attack of units increases with each defensive Upgrade level.
Level | Gold | Iron | Wood | Food | Time | Bonus |
1 | 138 | 275 | 275 | 138 | 1:13:20 | 5% |
2 | 275 | 550 | 550 | 275 | 1:56:25 | 10% |
3 | 482 | 963 | 963 | 482 | 2:26:42 | 15% |
4 | 722 | 1444 | 1444 | 722 | 3:04:50 | 20% |
5 | 903 | 1805 | 1805 | 903 | 3:52:53 | 25% |
6 | 1128 | 2256 | 2256 | 1128 | 4:53:27 | 30% |
7 | 1410 | 2820 | 2820 | 1410 | 6:09:44 | 35% |
8 | 1763 | 3525 | 3525 | 1763 | 7:45:52 | 40% |
9 | 2203 | 4406 | 4406 | 2203 | 9:47:00 | 45% |
10 | 2754 | 5507 | 5507 | 2754 | 12:19:37 | 50% |
Please have in mind that the resource quantities here and the time needed for finishing every level of upgrade refer only to the worlds with a normal (x1) speed. In worlds with a different speed the resource quantities and the speed for finishing up every level of upgrade is determined the following way:Depending on world speeds the upgrade speed and upgrade cost will vary according to the table below:
World Speed | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x8 | x10 |
Upgrade Speed | x1 | x1 | x2 | x2 | x3 | x3 | x4 | x4 | x5 | x5 |
Upgrade Cost | x1 | x1 | x2 | x2 | x3 | x3 | x4 | x4 | x5 | x5 |
Example:
If you play in a world with 10x speed this means that the price for the upgrade of every level attack/defense of your unit will be 5 times more resource than the information in this table but it will also be executed for 5 times less time.