Pikeman
Information
The long sharp tipped pike is an ideal weapon for the beginning of every battle. The length of the weapon gives it an advantage over the enemy’s cavalry. That's why the pikeman is the only Infantry Unit that can reach range 2 in Battle, after Upgrading its attack to level 5 from the Blacksmith.
The odd thing about the Pikemen is that they require more lumber for their armaments, but can also carry a bit more booty.
Type of unit: Infantry
Required buildings:
- Barracks (5th level)
- Blacksmith (3th level)
Characteristics: Accessible to all Nations
Resources | |
---|---|
Gold: 30 | Population: 1 |
Iron: 30 | Time: 00:15:00 |
Wood: 50 | Speed: 10 |
Food: 15 | Carry weight: 25 |
Power and health |
---|
Power against infantry: 20 |
Power against cavalry: 70 |
Power against archers: 40 |
Power against buildings: 10 |
Power against siege artillery: 20 |
Health: 60 |
Range: 1 (2 with level 5 attack upgrade) |
Here is a table displaying the cost and bonus from offensive Upgrades:
Level | Gold | Iron | Wood | Food | Time | Bonus |
1 | 50 | 100 | 50 | 100 | 1:24:00 | 10% |
2 | 100 | 200 | 100 | 200 | 2:13:21 | 20% |
3 | 175 | 350 | 175 | 350 | 2:48:01 | 30% |
4 | 263 | 525 | 263 | 525 | 3:31:43 | 40% |
5 | 328 | 656 | 328 | 656 | 4:26:45 | 50% |
6 | 410 | 820 | 410 | 820 | 5:36:07 | 60% |
7 | 513 | 1025 | 513 | 1025 | 7:03:31 | 70% |
8 | 641 | 1282 | 641 | 1282 | 8:53:38 | 80% |
9 | 801 | 1602 | 801 | 1602 | 11:12:22 | 90% |
10 | 1002 | 2003 | 1002 | 2003 | 14:07:11 | 100% |
Here is a table displaying the cost and bonus from defensive Upgrades:
Level | Gold | Iron | Wood | Food | Time | Bonus |
1 | 63 | 125 | 63 | 125 | 1:06:00 | 10% |
2 | 125 | 250 | 125 | 250 | 1:44:47 | 20% |
3 | 219 | 438 | 219 | 438 | 2:12:01 | 30% |
4 | 328 | 656 | 328 | 656 | 2:46:21 | 40% |
5 | 410 | 820 | 410 | 820 | 3:29:36 | 50% |
6 | 513 | 1025 | 513 | 1025 | 4:24:06 | 60% |
7 | 641 | 1282 | 641 | 1282 | 5:32:46 | 70% |
8 | 801 | 1602 | 801 | 1602 | 6:59:17 | 80% |
9 | 1002 | 2003 | 1002 | 2003 | 8:48:18 | 90% |
10 | 1252 | 2503 | 1252 | 2503 | 11:05:39 | 100% |
Please have in mind that the resource quantities here and the time needed for finishing every level of upgrade refer only to the worlds with a normal (x1) speed. In worlds with a different speed the resource quantities and the speed for finishing up every level of upgrade is determined the following way:Depending on world speeds the upgrade speed and upgrade cost will vary according to the table below:
World Speed | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x8 | x10 |
Upgrade Speed | x1 | x1 | x2 | x2 | x3 | x3 | x4 | x4 | x5 | x5 |
Upgrade Cost | x1 | x1 | x2 | x2 | x3 | x3 | x4 | x4 | x5 | x5 |
Example:
If you play in a world with 10x speed this means that the price for the upgrade of every level attack/defense of your unit will be 5 times more resource than the information in this table but it will also be executed for 5 times less time.