Buildings Оverview

You can redistribute your Population in the Mines or in the Blacksmith in order to accelerate their work. You can do this by clicking on the Building and using the slider (you have to click on "Save changes" for them to apply).

More workers in Buildings - more Resource income. If you have Free Population but you cannot add more workers in the Mine, you have to build next level of the Mine. Every Building has a maximum level of development. When you reach it, you will receive a Message that you cannot develop the Building any further.

Gold Mine:

This Building allows you to obtain the Resource: Gold. It doesn’t require other Buildings.

Building higher levels of the Gold mine increases your production of Gold.

Iron Mine:

This Building allows you to obtain the Resource: Iron. It doesn’t require other Buildings.

Building higher levels of the Iron mine increases your production of Iron.

Lumberjacks:

This Building allows you to obtain the Resource: Wood. It doesn’t require other Buildings.

Building higher levels of the Lumberjacks increases your production of Wood.

Farm:

This Building allows you to obtain the Resource: Food. It doesn’t require other Buildings.

Building higher levels of the Farm increases your production of Food.

Dwellings:

The Dwellings increase the number of the Population you can have in your Castle. It doesn’t require other Buildings.

Barracks:

This Building allows you to train Infantry and Archery Units.

In the Barracks you can train:

  • Pikemen;
  • Swordsmen;
  • Axemen;
  • Macemen;
  • Shortbow archers;
  • Longbow archers;
  • Crossbow archers.

It requires a Blacksmith (1st level) and a Marketplace (2nd level).

Building higher level of the Barracks allows you to train Infantry/Archery Units in a shorter period of time.

Stables:

This Building allows you to train Cavalry Units.

In the stables you can train:

  • Quickwalkers;
  • Light cavalry;
  • Heavy cavalry;
  • Archer cavalry;

It requires: a Barracks (5th level) and a Blacksmith (5th level).

Building higher level of the Stables allows you to train Cavalry Units in a shorter period of time.

Workshop:

This Building allows you to build Siege Machines.

In the Workshop you can build:

  • Rams;
  • Ballisticians;
  • Catapults;
  • Trebuchets;

It requires a Blacksmith (10th level).

Building higher levels of the Workshop allows you to train Siege Machines in a shorter period of time.

Marketplace:

This Building allows you to send Resource to other players, to make offers about Resource exchange or to accept other players’ offers. It doesn’t require other Buildings.

Building higher levels of the Marketplace increases the number of merchants in it, hence the quantity of the Resources that you can trade with as well.

Blacksmith:

This Building allows you to improve your Units’ characteristics. It doesn’t require other Buildings.

Building higher levels of the Blacksmith shortens the time needed for an Upgrade to finish.

Infirmary:

This Building allows you to “Revive” a part of the Units that are lost in Battle.

It requires Dwellings (10th level) and a Blacksmith (15th level).

Building higher levels of this Building increases your chances of reviving a larger number of Units.

Wall:

This Building improves the defense of your Castle.

Building a Wall requires a Barracks (1st level).

Order:

Here the Noblemen who are used to take over the enemy Castles are trained. Other than the Noblemen, The Order trains the Special Unit of each Nation.

It requires a Barracks (20thlevel), a Blacksmith (17thlevel), an Dwellings (25thlevel) and Stables (15thlevel).

Building higher level of the Order allows you to train Noblemen and the Special Nation Units in a shorter period of time.

Shelter:

This Building allows you to hide the Resource you have produced gathered when you are Attacked by an enemy. It doesn’t require other Buildings.

Building higher level of the Shelter allows you to hide more Resources.

Storages:

With each level of the Storages the free space in them increases and they can contain more Resources. You start with a maximum capacity of 500 of each Resource and developing the Storage increases the capacity.

It doesn’t require other Buildings.

Castle:

The Castle has the following functions:

  • It determines the maximum amount of active Аttacks and Support that you can have at the moment.
  • You have the opportunity to restore a certain amount of army that you lost in defense.
  • You can hire a knight level 10 in case you have not reached the maximum amount of knights for your account.
  • The castle brings certain amount of clan points for the clan ranking if you are participating in it.

1st level of the Castle doesn't require other buildings but higher levels require certain levels of the Wall, Marketplace and Blacksmith developed.

Tower:

The tower presents the opportunity to hide a part of your army even when someone is attacking you. The tower has a capacity that is determined by its level. The number and type of the hidden units depends on your choice entirely.It doesn’t require other Buildings.

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